Job Update 07/02/08
New Position - Bilingual Customer Service Representative - Spanish Language (Austin, Texas)
Blizzard Entertainment is looking for experienced Spanish speaking customer service representatives to serve as In-Game Support Representatives for our massively multiplayer online role-playing game (MMORPG), World of Warcraft. For more information, check out the
job posting.
Job Update 07/01/08
New Position – International Customer Service Lead - Korean Language (Irvine, California)
Blizzard Entertainment is looking for experienced bilingual customer service lead fluent in English and Korean. Our international team assists support managers with customer support-related issues via phone, email, and instant messaging. Ideal candidates will possess excellent oral and written communication skills in both English and Korean. For more information, check out the
job posting.
Job Update 06/28/08
New Position - Senior 3D Level Designer
The Diablo III team is looking for a skilled senior 3D level designer with experience building levels using Maya or other similar 3D level-building tools. The ideal candidate has created levels on a shipped game. We would also like for this candidate to have excellent analytical understanding of competitive online play with various Blizzard Entertainment games and mods (real-time strategy, World of Warcraft, Defense of the Ancients, etc.). The senior level designer needs to be able to create fun and interesting environments that look and play great while mentoring the junior members of the level design team. For more information, check out the
job posting.
New Position – 3D Environment Artist
The Diablo III team is looking for a 3D environment artist skilled at creating models and texture maps for both objects and natural environments. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The environment artist must have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc. The ideal candidate works well in an environment of peers who are passionate about making great games. For more information, check out the
job posting.
New Position - 3D Level Designer
The Diablo III team is looking for a skilled 3D level designer with experience building levels using Maya or other similar 3D level-building tools. The ideal candidate has created and distributed levels in the fan/mod community, or has industry experience on a shipped game. We would also like for this candidate to have excellent analytical understanding of competitive online play with various Blizzard Entertainment games and mods (real-time strategy, World of Warcraft, Defense of the Ancients, etc.). For more information, check out the
job posting.
New Position - Associate 3D Environment Artist
The Diablo III team is looking for an associate 3D environment artist skilled at creating models and texture maps for both objects and natural environments. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The associate environment artist must have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc. The ideal candidate works well in an environment of peers who are passionate about making great games. For more information, check out the
job posting.
New Position - Associate 3D Level Designer
The Diablo III team is looking for a skilled associate 3D level designer with experience building levels using Maya or other similar 3D level building tools. The ideal candidate has created and distributed levels in the fan/mod community, or has industry experience on a shipped game. We would also like for this candidate to have excellent analytical understanding of competitive online play with various Blizzard Entertainment games and mods (real-time strategy, World of Warcraft, Defense of the Ancients, etc.). For more information, check out the
job posting.
New Position – Senior 3D Environment Artist
The Diablo III team is looking for a senior 3D environment artist skilled at creating models and texture maps for both architectural and natural environments. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The senior environment artist must have experience mentoring a team and have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc. The ideal candidate works well in an environment of peers who are passionate about making great games. For more information, check out the
job posting.
Job Update 06/25/08
New Opening: Senior Graphic Designer
Blizzard Entertainment's marketing team is looking for an extraordinary graphic designer with strong concepting skills who has worked for at least five years art-directing (and manipulating, modifying, finessing, colorizing, etc.) keyart in the entertainment industry. This person will play a vital creative role in marketing some of the biggest titles and launches in the game industry. For more information, check out the
posting.
New Position – Associate Database Developer
Blizzard Entertainment’s global network operations department has an immediate need for an associate database developer. This person would assist the database group in responding to user requests and supporting databases running on both Oracle and mySQL. This position requires experience with Linux/Unix and a general understanding of relational database technology. For more information, check out the
job posting.
New Position – Associate Database Administrator
Blizzard Entertainment’s global network operations department has an immediate need for an associate database administrator. This person would assist the database group in responding to user requests and supporting databases running on both Oracle and mySQL. This position requires experience with Linux/Unix and a general understanding of relational database technology. For more information, check out the
job posting.
Job Update 06/23/08
New Position – Accounting Manager
Blizzard Entertainment is looking for an experienced accounting manager to join our global finance team. This position will focus on administration of Sarbanes-Oxley internal controls and audits as well as the management of all general accounting functions. The ideal candidate would have a solid understanding of accounting, financial, and internal control principles, auditing experience, and a strong background in GAAP. For more information, check out the
job posting.
Job Update 06/17/08
New Position - Concept Artist - Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled concept artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has experience concept drawing and illustrating a diverse visual range of characters, creatures, weapons, architecture, and environments. An exceptional understanding of form, structure, color, and light is essential, as is a creative imagination. For more information, check out
the posting.
Job Update 06/16/08
New Position – Senior Software Engineer, Tools - Next-Gen MMO
Blizzard Entertainment is currently seeking a highly experienced senior software engineer to work on an exciting project for our next-generation MMO. The ideal candidate will have experience working on professional non-linear editing package such as Avid, Adobe Premiere, or Final Cut Pro. Interested applicants should possess superlative math skills, a discerning eye for detail, good GUI sensibilities, and ability to work closely with the end user during development. For more information, check out the
posting.
Job Update 06/12/08
New Position – Senior Software Engineer, Platform Technologies
Blizzard Entertainment is looking for a seasoned software engineer to join our platform technologies working on core technology that will be leveraged across all Blizzard
Entertainment games. This technology includes product/community launchers, installers, automated testing systems, and data distribution technology, among others. The
ideal candidate will be a good communicator, be able to balance requirements against implementation, and have the ability to envision and help design workflows. This role
gives an exciting opportunity to be involved on programming projects that are utilized across all current and future Blizzard Entertainment products, including World of
Warcraft. For more information, check out the
job posting.
New Position – Software Engineer, Platform Technologies
Blizzard Entertainment is looking for a talented programmer to work on core technology that will be leveraged across all Blizzard Entertainment games. This technology includes product/community launchers, installers, automated testing systems, and data distribution systems, among others. The ideal candidate will be a good communicator, be able to balance requirements against implementation, and have the ability to envision and help design workflows. This role gives an exciting opportunity to be involved on programming projects that are utilized across all current and future Blizzard Entertainment products, including World of Warcraft. For more information, check out the job posting.
Job Update 06/10/08
New Position - Manager, Asset Services – Creative Development
Blizzard Entertainment is looking for a seasoned manager of asset services to join its creative development team in Irvine, California. Duties include the stewardship of Blizzard Entertainment's digital and physical assets, leadership in the development of asset archival and asset research tools, and vision for the showcasing of our vast artistic catalog. Asset services is a part of the creative development department, which oversees Blizzard Entertainment’s books, comics, card games, miniatures, and other licensed products. It also plays a key role in providing art and asset support to our development, marketing, and public relations teams. For more information, check out the
job posting.
New Position - 2D Artist
Blizzard Entertainment is looking for an exceptionally skilled 2D artist to work on its award-winning massively multiplayer online role-playing game, World of Warcraft. The ideal candidate has experience creating visually compelling textures for terrain, world architecture, in-game objects, and user interface elements. For more information, check out the
job posting.
Job Update 06/09/08
New Position - User Experience Director, Battle.net
Blizzard Entertainment is currently looking for a director of user experience to join the team working on Battle.net, the online gaming service used by players of our Warcraft real-time strategy, StarCraft, and Diablo games. The advent of eSports has made Battle.net more important than ever in providing a service to match players, both individually and in groups, with opponents of the appropriate skill level. In addition to focusing on optimizing our matchmaking functionality, the director of user experience will help grow Battle.net into a more dynamic, interactive service for our online community. For more information, check out the job posting.
New Position – Software Engineer, Battle.net
Blizzard Entertainment is looking for a talented and enthusiastic programmer to join our Battle.net team in Irvine, California. Battle.net is an online service enjoyed by millions of Blizzard Entertainment gamers around the globe. The software engineer must be able to work both independently and in conjunction with team members and product groups. Enthusiasm and flexibility in working on a variety of projects are also necessary. The ideal applicant is someone who enjoys technical challenges and the satisfaction of overcoming them. For more information, check out the
job posting.
New Position - Customer Service Representative (Austin, Texas)
Blizzard Entertainment is looking for experienced customer service representatives to serve as In-Game Support Representatives for our massively multiplayer online role-playing game (MMORPG), World of Warcraft. For more information, check out the
job posting.
Job Update 06/06/08
New Position - Junior Simulation Technical Artist, Cinematics
Blizzard Entertainment is looking for an entry-level simulation technical artist. This person would be tasked with running procedural animation simulations, caching animation, and putting together final shot assets. An ideal candidate would pay close attention to details, be technically minded, and have the ability to spot problems. We’re seeking a highly motivated artist who knows 3ds Max and/or Maya and has experience solving technical problems. For more information, check out the
job posting.
Job Update 06/05/08
New Position – Senior Accountant, Taiwan
Blizzard Entertainment is looking for a talented and experienced senior accountant to join our team in Taipei, Taiwan. The ideal candidate has a solid understanding of accounting, financial and internal control principles, and a minimum of three years accounting experience. For more information, check out the job posting.
Job Update 06/03/08
New Position – Associate Producer – Asset Services, Creative Development
Blizzard Entertainment is looking for an associate producer to join the creative development team in Irvine, California. Duties will include coordination and maintenance of Blizzard Entertainment’s internal creative assets, as well as assisting other Blizzard Entertainment teams with the utilization of those assets. This position will also assist with other team tasks as needed by the creative development department. An ideal candidate is a highly organized individual with knowledge of Blizzard Entertainment’s intellectual properties and organizational structure.
For more information, check out the job posting.
New Position – Copy Editor – Asset Services, Creative Development
Blizzard Entertainment is looking for a copy editor to join its creative development team in Irvine, California. Duties will include text editing for the myriad of projects creative development engages in. This person will also assist with other team tasks as needed by the creative development department. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits. For more information, check out the
job posting.
Job Update 05/28/08
New Position – Site Leader
Blizzard Entertainment currently has a temporary opening for a crisis management and safety site leader. The Blizzard Entertainment site leader will be primarily responsible for implementation and initial management of Blizzard Entertainment’s Crisis Management program and Occupational Health and Safety programs. He or she will finalize the development of the Crisis Management program and roll it out in the Irvine, California and Austin, Texas facilities. For more information, check out the
job posting.
Bilingual Call Center Representative (Austin, Texas)
Blizzard Entertainment is looking for experienced bilingual call center representatives with strong customer service skills. Our billing and account services department assists players with account-related issues via phone and email, and answers questions about Blizzard Entertainment products. Ideal candidates will possess excellent oral and written communication skills in both English and Spanish. For more information, check out the job posting.
Job Update 05/27/08
New Position – Web Designer
Blizzard Entertainment has an immediate opening for the position of web designer. The ideal candidate is a strong graphic artist who can create exciting website layouts in the Blizzard Entertainment art style and implement them using standards-compliant XHTML/CSS markup. Additionally, experience creating animated, interactive web designs using Adobe Flash and familiarity with web scripting languages such as JavaScript and ActionScript are highly desired. A strong working knowledge of Blizzard games is also needed. Candidates who do not meet all the below requirements but excel in one or more areas listed will be considered. For more information, check out the job posting.
New Position – Web Graphic Designer
Blizzard Entertainment has an immediate opening for a web graphic designer. The ideal candidate is a graphic artist who can leverage the Blizzard Entertainment art style to create stunning website layouts, graphics, and user interfaces. This person must have a deep understanding of the opportunities and limitations of the web medium as well as information flow, readability, and interface usability principles to inform graphic designs that not only are visually beautiful but also translate into highly functional, legible, and easy-to-use web pages. For more information, check out the
job posting.
New Position – Web Scripting Engineer
Blizzard Entertainment has an immediate opening for a web scripting engineer. The ideal candidate is a highly technical individual who takes pride in the organization, cleanliness, maintainability, and efficiency of his or her code, and who has extensive experience coding fast, optimized, and dynamic web user interfaces using technologies like XHTML, CSS, JavaScript, ActionScript and XML/XSLT. For more information, check out the
job posting.
Job Update 05/20/08
New Position – Business Intelligence Manager
Blizzard Entertainment seeks an experienced, talented, and passionate manager for our business intelligence group. This person will be exploring a wide range of business issues, working with leads and developers to create robust and elegant solutions, developing the necessary technical requirements and schedules, and then overseeing the execution of the projects. For more information, check out the
job posting.
Job Update 05/15/08
New Position - Senior Software Engineer, Mac team
Blizzard Entertainment's Mac team is looking for an accomplished, skilled developer to participate in the porting and optimization of games for the
Apple OS X platform. This position will encompass work across multiple titles, including World of Warcraft, StarCraft II, and future titles. For more
information, check out the job posting.
New Position – Senior Graphics Programmer - Next-Gen MMO
Blizzard Entertainment is looking for an experienced senior graphics programmer to work on its next-generation massively multiplayer game. The ideal applicant will be proficient in shader programming and have 3D graphics API experience. For more information, check out the
job posting.
New Position - Senior Software Engineer, Tools - Next-Gen MMO
Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and other content creation pipelines. For more information, check out the
job posting.
Job Update 04/30/08
Additional Events on University Relations Calendar
We're looking to broaden our reach and work with more universities. We've recently added more events to our list -- check out the
University Relations
webpage to see where we’ll be in the next few months.
New Position - Senior Producer, Creative Development
Blizzard Entertainment is looking for a highly organized individual with outstanding communication skills and proven experience in project
management to help maintain and improve the efficiency and focus of Blizzard Entertainment’s creative development department. We're looking
for individuals who have a proven track record of shipping AAA products in a senior or lead producer role. For more information, check out
the posting.
Guidelines for submitting a Demo reel:
Reels may be submitted on CD-ROM or DVD-ROM or via a link to an online portfolio.
The length of your reel should be limited to 5 minutes and consist of work that you're most proud of, starting with your most recent work.
Music is nice; your ability to show your visual skills is nicer.
Please include a shot breakdown explaining what you did on your reel and what software (if applicable) was used to achieve the effects.
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