Producers make Blizzard games and services the best they can be.

Producers keep creators from disparate backgrounds speaking the same language, and monitor complex efforts that span multiple regions across the globe.

A producer’s primary goal is to keep fellow team members free of impediments that could impair their work. Blizzard producers aren’t “in charge”—instead, with project management tools, tremendous empathy, and team-wide communication, they’re the life-saving handhold in the hurricane of game development. Producers make sure no stone is left unturned, no checklist is left ignored, no deadline is missed or rushed.

Blizzard production prides itself on keeping engineers coding, artists drawing, and designers making fun game systems. Anything that gets in the way of other disciplines being able to work is a producer’s job to solve. Producers create the environment that makes Blizzard products and services possible, and champion the Blizzard vision to their team so that they never veer off course.

When they’re polishing the fourth pass of a level or the latest UI revision, they’ll thank you for it. Because, without your guidance and shepherding, the magic doesn’t happen. Make it so.

Elements of Blizzard Production

  • Shield developers from the “business” of game-making so that they can focus on finding and delivering fun and games. Help make their requirements and deadlines clear.
  • Pursue perfection. Perfectly on-time, reflective of the team’s best work, and with metrics for success – that’s the goal of producers Blizzard-wide.
  • Document meetings, discussions, ideas – make sure that no gem of brilliance or individual concern goes unnoticed.
  • Empower your co-workers by breaking through roadblocks and impediments (like unresponsive stakeholders, convoluted acceptance criteria, language barriers and more).
  • Don’t bottleneck. Production isn’t a hoop to jump through – it destroys the hoop.
  • Promote open communication, because every voice matters. This doesn’t mean that we create by committee, but rather that everybody gets heard and that changes in direction and new ideas can come from anywhere in the company.
  • Unify the company. Defend your team and focus on your task, but always look beyond the day-to-day. Production is a “big-picture” role.

Application Advice

  • Your Cover Letter
  • Tell us what excites you about working for Blizzard. What contributions do you dream about making?
  • Detail your unique aptitudes—what qualities do you have that not all applicants possess?
  • Blizzard producers work to support all other disciplines, not direct them. Let us know why that excites you.
  • Describe your communication style. Where was it tested or honed? Blizzard producers support their team rather than dictating to them—show us how you can provide direction without giving orders.
  • How do you stay organized (and help your coworkers organize themselves)? What tools have you used? How do you balance tracking a wide variety of tasks and remaining on top of deadlines? How do you encourage the revisions inherent to the creative process when you’ve got a schedule to keep?
  • Iterate! Your cover letter should be as polished (succinct, readable and correct) as the content you're getting out the door.
  • Your Resume
  • What makes you a great project manager? Show us that you’ve got a history of being an awesome planner, organizer, team collaborator, strategist, and communicator.
  • How do you get stuff done? Display work experience or freelance projects where you’ve been a force that moves the project forward. Demonstrate that you can set timelines, track and prioritize tasks, and follow up to ensure that everything’s done on time and to high quality standards.
  • How do you influence without authority? Demonstrate how you’ve personally performed in or are familiar with the work you’ll be producing. Show us you understand design or engineering vocabulary, or appreciate the challenges of an artist working on their fifth revision of a matte painting. Prove that you know how to move roadblocks and understand your team’s scheduling and planning needs.

Experience Advice

  • Work Experience Work experience for production roles can come from a wide variety of jobs—some highly technical and specialized, others reliant on carefully-honed soft skills.
  • Cultivate speaking and presentation expertise—you’re going to be meeting with a lot of people throughout Blizzard, and might serve as the frontline communicator for a team or project. Initiate projects that require you to talk with and understand diverse viewpoints and skills, and get in the habit of keeping these people up-to-date and aligned. Remain empathetic, and focused on supporting, strengthening, and building up your team.
  • Develop a holistic understanding of your business—whether you gain experience working for yourself, or in the entertainment, service or other industries, ensure that you understand everything that goes into creating products and services. Producers are regularly called on to balance individual needs with team needs, or department needs with company needs—the bigger you can think, the better you’ll do as a Blizzard producer.
  • Gather demonstrable successes—moving work along is just the beginning; to excel in a highly-iterative development environment, you’ll want a proven history of helping other people execute on-time, at budget and to the highest quality standards.
  • Learn production software—you’ll be coordinating work across disciplines, regions, time zones, languages, and talents. Though we use several propriety production tools, familiarity with popular programs (like Project, Drupal and JIRA) will help you get comfortable with our tools more quickly, so you can keep your team members in the know.
  • Study production methodologies—at Blizzard, we believe that there’s no single “right way” to make a game. Seek to understand the theories behind different styles of project management (such as Scrum, Agile, Kanban, Waterfall, and Six Sigma, among others); then, practice these philosophies and gain a deep knowledge of their respective strengths and weaknesses.
  • Work for another developer. We value learning about new ideas and approaches for making great games. No one understands how hard it is to get a game out the door quite like our brothers and sisters at other video game studios. If you’ve professionally worked as a producer, strive to understand how your studio runs production across the organization. Each company is unique, and has its own lessons and culture to draw on.
  • Education Education is ultimately secondary to talent and experience implementing your work. That said, a number of university programs can provide you with a solid foundation for work as a producer.
  • Get a degree or get accredited in Computer Science, Engineering, Game Art, Animation, Game Design, Business Administration, Communications, Marketing, or other relevant disciplines. Most college-level programs will help you build fundamentals such as thinking critically and problem-solving.
  • Pursue project management training—completing a PMP or other certification isn’t required for all Blizzard producers, but it will provide you with an understanding of industry standards and common techniques. Ultimately, the more you understand about how to get things done, the more quickly you will be able get up to speed and start shepherding projects. If your certification is still a ways off, there are a number of freely available resources (websites, books, etc.) that can help you get familiar with project management "best practices."
  • Focus on broadening your awareness of everything that goes into making and supporting games. Personal research, game development classes, and public conferences are excellent ways to learn the nuts and bolts of how games are made, meet game developers from around the world, and hear production “war stories.”
  • Pursue internships whenever you can; they’re a great opportunity to understand day-to-day work in the games industry, meet people and get experience working with the different skills that go into making a game. If you can’t find a games industry internship, seek out other companies that can help hone your production or project management skills.