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Office: Irvine, California, United States
Entertainment is looking for an exceptionally skilled VFX Artist to work on all
things Diablo. Our ideal candidate has
extensive experience working with 3D packages, in-game VFX systems to create a
wide range of VFX (fire, smoke, explosions, etc.), as well as a general
understanding of good game play communications. Essential skills include
a solid grasp of the principles of motion, anticipation, dynamics,
follow-through, and other facets of animation. The VFX Artist must also have skill in
creating textures and geometry needed for stylized VFX backed by related tools
expertise – Photoshop, After Effects, Maya, etc.
candidate works well in an environment of peers who are passionate about Diablo,
making great games, killing demons, and getting loot!
- Experience creating
brilliant, eye catching real-time VFX using Photoshop, Maya, and in-game VFX
- Strong grasp
of visual design principles used to create stylized, compelling VFX
- Able to
paint VFX textures from scratch and match an established style
- High degree
of proficiency with 3D graphics, particle systems, physics, ribbons, shaders,
knowledge of rendering engines
humble, excellent communications skills, and a legendary team-player attitude
- A minimum of
4 years’ creating real-time special VFX for video games
shipped AAA PC or console titles in an equivalent type role
experience in Lua, Python, etc.
creating and using real-time shaders
- 2D or 3D animation
- Strong passion
for developing games
and understanding of the Diablo universe
- Cover letter
- Portfolio of
relevant work required
- Only online
artwork submissions will be accepted (e.g. website, blog or online
album)Willingness to complete art test if required
submittals with all three will be considered.
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.