Back to Directory
3D Character Artist, Lead
World of Warcraft
Office: Irvine, California, United States
E-mail this job posting to a friend
Blizzard Entertainment is looking for an exceptionally
skilled lead 3D character artist to work on the award-winning World of
Warcraft. The role is very hands on and will be responsible for flushing out
the first look of any new race alongside the art director. In addition, this person will also be
responsible for a highly skilled group of character artists. It’s important
that the lead character artist acts as a role model, mentor, and champion for
their department.
To ensure the position remains as hands-on as possible, it
is supported by an art producer to aid in scheduling, and an art manager to
assist in day to day management.
Requirements
- A minimum of 5 years’ experience in game development
using 3DS Max or equivalent 3D program
- Shipped a AAA PC, or console title as a character artist
- Experience in critiquing, coaching, and growing artists
of all levels
- Experience working with an art director in developing a
unique and cohesive visual style
- Exceptional understanding of human and creature anatomy,
and a keen eye towards form, shape, structure, and silhouette in regards to
modeling
- Thorough understanding of 3D character art pipelines and
the processes involved from the conceptual phase to implementation
- Able to effectively collaborate with game designers and
programmers
- Passion for video games
Portfolio Requirements
- Only digital applications will be accepted such as a
website, blog or online album. Physical media will not be accepted
- An art test might be required if the work presented
doesn’t adequately demonstrate a similar style to Wow
Pluses
- Lead experience in any art role
- A passion for developing online games
- Understanding of the visual style of World of Warcraft
and a passion to push it to the next level
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
Apply Online