Please refer to the jobs section of our website for a current list of opportunities.
Please visit our University Relations webpage for more information regarding internship opportunities.
Game design positions are rarely available. Your best shot at becoming a game designer for Blizzard is to first get a job as a 3D level designer. Successful level design demonstrates many of the skills that are also needed for game design.
Blizzard map/level designers work on upcoming projects that require a wide range of 3D map-making skills. The best way to be considered for a level design position is to play a 3D game that has a map editor, such as StarCraft II or Warcraft III, and learn how to use that editor. You can then create some of your own levels using the various aspects of the editor, including terrain and triggers, and submit the map for consideration along with your resume.
Blizzard has several different programming positions available. Programmers are needed to work on Battle.net, individual games, 3D and graphics, tools, and other areas. All of these positions require an extensive understanding of C and C++. Once you have a solid foundation in this area, other skills can be acquired. Knowledge of probability, statistics, geometry, and other math sciences is helpful. Please refer to the jobs section of our website for further details on programming positions.
If you are not a United States citizen, you will need a work visa to work in the United States. A four-year degree and/or work experience can certainly help you acquire a work visa.
Blizzard is always looking for passionate and talented individuals, and we encourage you to create a Blizzard Candidate Profile in our jobs section. By creating a Candidate Profile, you will be able to specify your preferred job search criteria for future openings here at Blizzard Entertainment.
Game testers are initially hired on as temporary employees that must be local to the Southern California area. All game testers are required to work from our headquarters in Irvine, California.
We have a full-time, permanent sound team that handles all of our audio design and composition. If you are interested in a full-time sound position or possible contract work, please check our job site for any future openings.
Our review process can be quite extensive, so please allow us two to three weeks for us to make a decision on your application. Unfortunately, due to the large number of applicants we receive daily, we may be unable to get back to you if we have passed on your application.