Nethaera:
Could you share with the listeners a bit more about what you do?
Nethaera:
Alright.
Nethaera:
There’s been a lot of curiosity in regard to the Blood Elf music in light of the latest content update, Fury of the Sunwell as you mentioned. Could you tell us a bit about the evolution of this music and where the inspiration came for the creation of it? You said you did a lot of in game play and everything else, but what else might have inspired?
Nethaera:
What has been your favorite part of the process in creating the music for Fury of the Sunwell?
Nethaera:
Is there a particular sound you’re planning to weave into the expansion? With the Burning Crusade, there seems to be a lot of orchestral and choral music that has been used to set the mood. The setting for Wrath of the Lich King seems to imply that there are a lot of opportunities for you to continue the evolution of the score.
Drysc:
Moving on, we having Fishing. I think in theory it appeals to a lot of players, but do you have any thoughts on the profession and where it could be headed?
Drysc:
And we’re on to, what could be considered the new profession in Lich King, which would be Inscription, which I know - still under heavy design - but is there anything you can share with us about Inscriptions? And maybe how that’s changed since our announcement at BlizzCon, since I know a lot of people heard about it from the… probably watched it on YouTube, or they were actually there, watched you up on stage talking about Inscriptions. So, how’s that going?
Bornakk:
Hello this is Bornakk from the World of Warcraft Community Team and welcome to another Q&A session of BlizzCast. This set of World of Warcraft questions were emailed directly to us from our players and they will be answered by our Lead Designer Jeff Kaplan.
And as far as PTR goes it sort of depends on the level of content. The more hardcore the content is, like if it’s a 25 person raid dungeon, we like to have somewhere in the range of four to six weeks on the PTR. And that gives us enough time to iterate and tune around the most hardcore raiding guilds who show up on the PTR. We watch them, we follow them, we watch everybody on the PTR and go through iteration cycles. On something that’s smaller like a 10 person dungeon or a five person dungeon, we can iterate more quickly internally and have to rely on the PTR much less. So we don’t really demand four to six weeks for a 10 person dungeon although if we need that time on the PTR for other reasons we are more than happy to take it. It’s usually a multi-month project but from concept it’s actually years.
Bornakk:
Some players felt that The Burning Crusade seemed to create something of a discontinuity in game progression. Is there a goal for the next expansion to be a little less jarring to raiding guilds and players?
Bornakk:
Yeah- does this affect overall units and how they move? I’ve heard the pathing for StarCraft II has been much improved since the original StarCraft.
Bornakk:
This next question comes from inbroodwar.de – The new infest and corrupt abilities are all time limited. Is there any plan for a spell that changes the owner of the unit permanently like the old Dark Archon mind control?
