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    <title>BlizzCast: The Official Blizzard Entertainment Podcast</title>
    <link>http://us.blizzard.com/blizzcast/</link>
    <description>Taking you deeper into the World of Blizzard</description>
	<itunes:author>Blizzard Entertainment</itunes:author>
	<itunes:subtitle>The Official Blizzard Podcast</itunes:subtitle>
	<itunes:summary>Taking you deeper into the world of Blizzard. In addition to the podcast, there are several images such as concept art, developer sketches, and exclusive screenshots, which are released with each podcast that give further insight into the interviews and discussions in BlizzCast. View the image archives on the episode pages here: http://us.blizzard.com/blizzcast/ </itunes:summary>
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		<itunes:name>Blizzard Entertainment</itunes:name>
		<itunes:email>blizzcast@blizzard.com</itunes:email>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games"/>
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    <language>en-US</language>
    <lastBuildDate>Tue, 04 Mar 2008 17:33:58 GMT</lastBuildDate>
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      <title>Episode 2 :: Chris Metzen, Geoff Goodman, Magtheridon's Lair</title>
      <link>http://www.blizzard.com/blizzcast/archive/episode2.xml</link>
      <description>We have doubled the length of our second BlizzCast at the popular request of the community, which 
        will begin with an in depth interview of Chris Metzen, our Vice President of Creative Development and creator of our original Warcraft, StarCraft, 
        and Diablo storylines. In addition, Geoff Goodman, one of our World of Warcraft Designers will be elaborating on Magtheridon's Lair changes in 
        Patch 2.4, which includes new itemization changes.</description>
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      <pubDate>Tue, 26 Feb 2008 17:33:58 GMT</pubDate>
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      <title>Episode 1 :: Samwise Didier, Jeff Kaplan, Sunwell Plateau</title>
      <link>http://www.blizzard.com/blizzcast/archive/episode1.xml</link>
      <description>To kick off our BlizzCast series, we’ve decided to begin where every great Blizzard idea begins, at the concept level. To speak with us we have Samwise Didier, our Art Director and concept artist to many of the popular Blizzard icons you’ve grown to love such as the Pandaren, Fel Orcs, Dark Templars, Zerglings, and many more.  We’ll be chatting with Samwise on how he came up with the characters he did, as well as what it is like to work on both the Warcraft and StarCraft franchises. 
        Be sure to view the transcript to see all of the artwork.</description>
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      <pubDate>Thu, 10 Jan 2008 02:37:38 GMT</pubDate>
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