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Overview

Join our community team in going behind the scenes to experience the world of Blizzard Entertainment game making. Each episode, we'll be interviewing your favorite Blizzard Entertainment developers to give you a glimpse of what it’s like to make the games you love from their perspective. On top of that, we plan to talk about new features and add to the latest discussions regarding our future projects such as StarCraft II and Wrath of the Lich King.

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Current Podcast

Episode 3 \\57:12 | 104Mb | 06/01/08
Episode 3 of BlizzCast will take us deeper into the development of both StarCraft II and Wrath of the Lich King. We start out interviewing Dustin Browder, lead designer of StarCraft II, in our ‘Zerg Evolution – StarCraft to StarCraft II’ interview. Next, we interview Jeff Kaplan, lead designer of World of Warcraft, about dungeon and raid design for both World of Warcraft and its upcoming expansion, Wrath of the Lich King. Following, we bring on Joeyray Hall, manager of video production, to chat with us about everything that goes into the development of machinima for World of Warcraft. To finish up, we have various insightful questions from the community answered by the Blizzard devs. Interview 1 | Interview 2 | Interview 3 | Community Q&A

Show Archives

Episode 3 \\57:12 | 104Mb | 06/01/08
Learn about the zerg evolution from the original StarCraft to StarCraft II as well as what it is like to design raids for World of Warcraft and its upcoming expansion, Wrath of the Lich King. On top of that, listen in on our machinima interview followed with further community questions and answers from our devs about our under-development titles, StarCraft II and Wrath of the Lich King.

Episode 2 \\49:05 | 56Mb | 02/22/08
Our second episode we will take a deeper look into the origins of Warcraft, StarCraft, and Diablo lore, as well as learn about new exciting Magtheridon changes in Patch 2.4. In addition, this episode we have also introduced a new community questions and answers section to get your voice heard.

Episode 1 \\21:24 | 24Mb | 01/10/08
To kick off our BlizzCast series, we've decided to begin where every great Blizzard idea begins, at the concept level.